Red Dead 2 HQ · Field Manual

RDR2 Weapons

All 72 Story Mode weapons, from the Cattleman to Calloway's Revolver. Search, filter, and find every unique.

Every weapon Arthur and John can use in Story Mode, with magazine size, the gunsmith price and how to get it. Uniques can't be bought, and some are missable, so grab them when you can. Prices are base prices: honor and the Special or Ultimate Edition can lower them. Online-only guns such as the Navy Revolver, Elephant Rifle, Henry Repeater and Lowry's Revolver are left out.

Revolvers 12

WeaponAmmoPriceHow to get itNote
Cattleman Revolver6 rounds$50Arthur's starting sidearm—
Double-Action Revolver6 rounds$65Gunsmiths from Chapter 2Fast to fire, light recoil
High Roller Double-Action Revolver6 rounds$90Gunsmith catalogue, later in the storyEngraved Double-Action variant
Schofield Revolver6 rounds$84Gunsmiths from Chapter 2Hard-hitting all-rounder
LeMat Revolver9 rounds + 1 shotgun round$172Gunsmiths, later in the storySwitch to the underbarrel shotgun round
John's Cattleman Revolver6 rounds—Given to John in the epilogue—
Calloway's Revolver6 roundsUniqueWin the final duel of the Legendary Gunslingers quest, “The Noblest of Men, and a Woman”Missable
Flaco's Revolver6 roundsUniqueDefeat Flaco Hernandez in the Legendary Gunslingers questMissable
Granger's Revolver6 roundsUniqueDefeat Emmet Granger in the Legendary Gunslingers questMissable
Algernon's Revolver6 roundsUniqueReward for Algernon Wasp's “Duchesses and Other Animals” side quest, north of Saint Denis (from Chapter 4)Missable
Otis Miller's Revolver6 roundsUniqueChest in a small cave north of Cholla Springs, New Austin (epilogue)—
Micah's Revolver6 roundsUniqueOn a frozen body on Mount Hagen after the story ends—

Pistols 5

WeaponAmmoPriceHow to get itNote
Volcanic Pistol8 rounds$150Gunsmiths, early in the storySlow but powerful
Semi-Automatic Pistol8 rounds$210Gunsmiths from Chapter 4Fastest-firing sidearm
Mauser Pistol10 rounds$250Gunsmiths from Chapter 5Biggest magazine of any pistol
M1899 Pistol8 rounds$350Saint Denis gunsmith after “The Battle of Shady Belle”Added to Story Mode after launch
Midnight's Pistol10 roundsUniqueDefeat Billy Midnight in the Legendary Gunslingers questVery missable

Repeaters 4

WeaponAmmoPriceHow to get itNote
Carbine Repeater7 rounds$90Given in Chapter 1Arthur's first long gun
Lancaster Repeater14 rounds$135Given in Chapter 2—
Litchfield Repeater16 rounds$145Given in Chapter 6—
Evans Repeater26 rounds$140Gunsmiths after “A Strange Kindness”Added to Story Mode after launch

Rifles 3

WeaponAmmoPriceHow to get itNote
Varmint Rifle14 rounds$72Gunsmiths, early in the storyUse it on small game for perfect pelts
Springfield Rifle1 round$120Gunsmiths, early in the storySingle shot, hits hard; good for deer
Bolt Action Rifle5 rounds$180Given in Chapter 3Accurate, long range

Sniper rifles 3

WeaponAmmoPriceHow to get itNote
Rolling Block Rifle1 round$187Gunsmiths from Chapter 2Scoped; one-shot big game
Rare Rolling Block Rifle1 roundUniqueTaken from a sniper during a Chapter 3 missionOne chance only
Carcano Rifle6 rounds$190Gunsmiths after “Goodbye, Dear Friend”Scoped, faster follow-up shots

Shotguns 6

WeaponAmmoPriceHow to get itNote
Double-Barreled Shotgun2 rounds$95Gunsmiths—
Sawed-Off Shotgun2 rounds$85Given in Chapter 1Fits a holster slot, so you can carry two
Pump-Action Shotgun5 rounds$148Gunsmiths from Chapter 2—
Repeating Shotgun6 rounds$185Gunsmiths from Chapter 6—
Semi-Auto Shotgun5 rounds$225Gunsmiths from Chapter 4Fastest shotgun
Rare Shotgun2 roundsUniqueA hostile hermit in a hut north of Annesburg (from Chapter 2)One chance only

Bow and arrows 7

WeaponAmmoPriceHow to get itNote
Bow1 arrow—Given by Charles Smith early in the storySilent; never degrades
ArrowsUp to 40GunsmithsBuy from any gunsmithUsually recoverable
Improved ArrowsUp to 40CraftedArrow + Flight FeatherPierce through
Small Game ArrowsUp to 40CraftedArrow + Flight Feather + Shotgun ShellKeep small pelts perfect
Fire ArrowsUp to 8CraftedArrow + Flight Feather + Animal FatCan't be recovered
Poison ArrowsUp to 8CraftedArrow + Flight Feather + Oleander Sage (pamphlet)Damage over time
Dynamite ArrowsUp to 8CraftedArrow + Flight Feather + Dynamite (pamphlet)Explode on impact

Throwables 11

WeaponAmmoPriceHow to get itNote
Throwing KnivesUp to 8$2.50Fences from Chapter 2—
Improved Throwing KnivesUp to 8CraftedThrowing Knife + 2 Eagle or Hawk Feathers—
Poison Throwing KnivesUp to 8CraftedThrowing Knife + Oleander Sage (pamphlet)—
TomahawkUp to 3$4Fences from Chapter 2—
Improved TomahawkUp to 3CraftedTomahawk + Eagle or Hawk Feather—
Homing TomahawkUp to 3CraftedTomahawk + Owl Feather (pamphlet)Corrects its own flight path
Ancient Tomahawk1UniqueStuck in a wooden target near Calumet Ravine, Ambarino—
DynamiteUp to 8$1Fences from Chapter 2—
Volatile DynamiteUp to 8CraftedDynamite + Animal Fat + any High Velocity cartridge (pamphlet)Bigger blast
Fire BottleUp to 8$0.75Fences from Chapter 3, or craft: Animal Fat + Gin, Bourbon, Rum or Brandy—
Volatile Fire BottleUp to 8CraftedMoonshine + Animal Fat (pamphlet)Bigger fire

Knives and melee 9

WeaponAmmoPriceHow to get itNote
Hunting Knife——Starting weapon—
Machete—$10Fences from Chapter 5; also dropped by Murfree Brood—
Broken Pirate Sword—UniqueWrecked boat on the small island south of the Saint Denis bridge—
Civil War Knife—UniqueChest in the basement of Fort Brennand, southwest of Van Horn—
Antler Knife—UniqueIn a dead bear north-west of Hanging Dog Ranch—
Wide-Blade Knife—UniqueBody in Beryl's Dream mine, Big Valley—
Jawbone Knife—UniqueReward for finding all 30 dinosaur bones (“A Test of Faith”)—
Ornate Dagger—UniqueFrom the vampire in Saint Denis, met at night—
John's Knife——Given to John in the epilogue—

Hatchets 9

WeaponAmmoPriceHow to get itNote
Hatchet—$4.25Fences from Chapter 5—
Cleaver—$8Fences from Chapter 5—
Hunter Hatchet—UniqueTree stump south of Window Rock, Ambarino—
Rusted Hunter Hatchet—UniqueTree stump near a hut between Elysian Pool and O'Creagh's Run—
Double Bit Hatchet—UniqueTree stump north-west of Wallace Station—
Rusted Double Bit Hatchet—UniqueTree stump in Annesburg, just north of the coal mine—
Hewing Hatchet—UniqueTree stump on the south edge of Moonstone Pond—
Viking Hatchet—UniqueOld Viking grave in Roanoke Ridge, north-west of Annesburg—
Stone Hatchet—UniqueNorth of Owanjila; needs a linked GTA Online treasure hunt—

Tools 3

WeaponAmmoPriceHow to get itNote
LassoUnlimited—Starting itemRope horses, bounties and animals
Binoculars——Starting item—
Lantern——Given early in the storyLight the way at night

Gun care and loadouts


Keep them clean

Guns get dirty with use and lose damage, accuracy and reload speed. Gun Oil from any gunsmith or general store cleans them; Arthur cleans in the inspect menu.

Two sidearms, two long guns

Arthur carries two holster weapons and two long arms on him. The rest stay on the horse, so swap at the saddle before a fight.

Pick ammo for the job

Varmint rounds and small game arrows keep small pelts perfect. Express rounds hit harder; High Velocity fly faster. Split Point and explosive rounds are crafted.

Customise at the gunsmith

Barrels, sights, wraps, engravings and metal finishes. Some upgrades change range, reload and accuracy; most are cosmetic.

Uniques are free

The best-looking guns are unique variants from quests and hidden spots. Calloway's, Flaco's, Granger's and Midnight's all come from the Legendary Gunslingers quest.

Throwables save ammo

Throwing knives and tomahawks are silent and can be picked back up. Fences sell them from Chapter 2.

Quick answers


How many weapons are in Red Dead Redemption 2 Story Mode?

Our list has 72 weapons and weapon types, counting firearms, the bow and arrow types, throwables, knives, hatchets and tools such as the lasso. Online-only guns like the Navy Revolver and Elephant Rifle are not in Story Mode.

What is the best revolver in RDR2?

Most players settle on the Schofield Revolver or a unique variant such as Calloway's Revolver for damage and range. The Double-Action fires fastest. The LeMat carries the most rounds plus a shotgun shell.

How do I get the unique guns?

Most come from side quests. Calloway's, Flaco's, Granger's revolvers and Midnight's Pistol drop during the Legendary Gunslingers quest, Algernon's Revolver is a quest reward, and the Rare Shotgun and Rare Rolling Block Rifle each give you one chance. Several are missable.

Can I buy the Navy Revolver or Elephant Rifle in Story Mode?

No. Both are Red Dead Online weapons and are not sold in Story Mode.